Players could simply plop down enough production buildings and housing and watch citizen-slaves create products. The real-time combat system was simultaneously hard to control and incredibly forgiving, leading to strung-out battles with very little action. Events handed out by the Viceroy were repetitive and plain. Port Royale 3 was a solid trading sim game but there were plenty of places it needed improvement. This title does get grindy very fast, but the enjoyment of Port Royale 4 comes from manipulating the economy and finding ways to fast-track income growth. The game is all about buying low and selling high, keeping towns supplied with vital goods. Port Royale 4 adds new features, new commodities to trade, and a revamped fame system that tasks players with delivering goods to treasure ships. It's the sequel to 2012's Port Royale 3: Pirates & Merchants. Port Royale 4 is a Caribbean trading simulation game from Kalypso Media that will be fully released on Sept.
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